![]() It’s a change with far-reaching consequences, as it evidently required The Bard’s Tale IV to come up with a new combat system too. (You can turn grid-based movement back on in the settings, if you’d like.) You have freedom of movement though, almost as if you were playing an Elder Scrolls game. In The Bard’s Tale IV the map is still based on a grid, and in some areas you can pull up the map and see those squares. Oh, and sit through those interminable load screens one more time. The only fix I’ve found? Reloading, which is easier said than done, as you have to either reach a save point or exit to desktop and then run the game again. Multiple times now I’ve thought “Why is this character doing almost no damage now?” only to check and notice their Strength is set to 0 for no reason. This is important, because in The Bard’s Tale IV your stats (Strength, Constitution, Intelligence, and Armor Class) primarily come from your gear. My least favorite, and one I’ve come to dread in my seven hours, is a bug that makes it so none of your gear’s stats are applied correctly. ![]() Then there are all the bugs, many of which are minor but still really damn annoying. There are a lot of moving parts, but coming off the back of Destiny 2 and Shadow of the Tomb Raider I can’t help but feel The Bard’s Tale IV needs another handful of optimization passes. The Bard’s Tale IV has great art direction as I said, but the models and so-on, the raw guts of it, don’t look like anything special. I’m never going to be excited about poor performance, but there are games where I at least sort-of understand the trouble. IDG / Hayden DingmanĪnd The Bard’s Tale IV just doesn’t look that great. Need to pop into the Adventurer’s Guild to get your next quest? Expect a 30-second load into the building, then another 30 to 60 second load on the way out, every single time. But in The Bard’s Tale IV, every load time is hefty-like, at least 30 seconds. I’ve grown fairly accustomed to a long up-front wait these days, the price we pay for seamless open-world background loads. Continued abuse of our services will cause your IP address to be blocked indefinitely.Oh, the load times. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection. ![]() Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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